>it doesn't even have a face Can't do it like >nvm >drawing planning rendering refraction reflection translucentcy >blocking spacing animation on paper by simulating itsphysics, also on paper, or...well just not on computers...maybe on memories. >techniques to draw upside down that is not Betty Edward, like, real problemsolving techniques... I can ,partially do it myself, but some cases seems to, flee me.some alot even. Its just not very, there. Additionally >planning 600g traffic sales profit for a content, using its quality or just the trend... Things that big firms actually do... Though small time artists also do these numbers, if I recall
Basically looking for tutorials that utilizes this IDE, and make mechanics from server to multiplayer to even the menus, cutscenes... All things that appear on a dos catalogue maybe. Also use little math or function as little as variables, numbers, +-()/= and no other signs or angles or even <> if elses.
Basically designing like... Blokees or shf, keepley. There are like, tutorials but I Don't think they explain how to, plan the range of the articulations, keeping things aesthethics... Not sure what the names are but, anyway, basically a nice html of how tos and whys, industry level knowledges.