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Mon  Eat world tree and lie  all day
Tue  Glory to Tyr  all day
Wed  Oh mighty Wotan  all day
Thu  Quarta-feira  all day
Fri  Take it easy  all day
Sat  Filter Friday  01:00
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/gen/ - General topic threads



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「Then blokees would have closed at gvs999999」

>it doesn't even have a face
Can't do it like
>nvm
>drawing planning rendering refraction reflection translucentcy
>blocking spacing animation on paper by simulating itsphysics, also on paper, or...well just not on computers...maybe on memories.
>techniques to draw upside down that is not Betty Edward, like, real problemsolving techniques... I can ,partially do it myself, but some cases seems to, flee me.some alot even. Its just not very, there.
Additionally
>planning 600g traffic sales profit for a content, using its quality or just the trend... Things that big firms actually do... Though small time artists also do these numbers, if I recall

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「Http://tululoo.com/」

Basically looking for tutorials that utilizes this IDE, and make mechanics from server to multiplayer to even the menus, cutscenes... All things that appear on a dos catalogue maybe.
Also use little math or function as little as variables, numbers, +-()/= and no other signs or angles or even <> if elses.

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「Looking for action figure planning tutorial」

Basically designing like... Blokees or shf, keepley. There are like, tutorials but I Don't think they explain how to, plan the range of the articulations, keeping things aesthethics... Not sure what the names are but, anyway, basically a nice html of how tos and whys, industry level knowledges.

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How do one make everything in http://tululoo.com/ but without division and, all other math but +-/=()

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「Filter friday remember to backdate this post in re」