the whole lack of cost thing is annoying though kinda why I burned out of GTNH once I automated steel production building up extraction infrastructure is the most fun part! why terrafirmacraft and VS work better for me w
>>27899 I think i'm alright with that in principle but its not really executed in a satisfying way Shapez is like the ideal "infinite resources" thing because its just all about automating production and nothing else >>27898 w portals feel like if you have a big factory and need to make some weird connection between different parts of it where only a portal can work
VIPPER
hmm someone was telling me I should do Terrafirmagreg wwwwwwwww might
VIPPER
minecraft modpacks don't publish server versions anymore it's so annoying, they all just have partnered hosts re geh every time I get into an automation game I just keep thinking about how "I could make this" and then spiralling about remaking the entire universe wwwwwww
....nvm it though, I want some tutorial about >drawing planning rendering refraction reflection translucentcy >blocking spacing animation on paper by simulating itsphysics, also on paper, or...well just not on computers...maybe on memories. >techniques to draw upside down that is not Betty Edward, like, real problemsolving techniques... I can ,partially do it myself, but some cases seems to, flee me.some alot even. Its just not very, there. Additionally >planning 600g traffic sales profit for a content, using its quality or just the trend... Things that big firms actually do... Though small time artists also do these numbers, if I recall That's all, have fun, ...analyzing me.